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I have used vrayforc4d since beta version so I think it´s best for archviz. That's kinda just the reality of that industry, I'm afraid. and vray for c4d isnt the same as vray for max. Case in point - that course you linked for learning vray? is for Max. then I may sadly have to direct you to r/3dsmax. On the flipside - if you want to get a job doing viz full-time in a studio or somthing. As long as you get the results, then who cares what engine you used or how janky your mesh topo is? the only person seeing that stuff is you. If you're freelancing - you really don't have to do it the way everyone else does it. Have you ever gotten paid for viz? Congrats! You're a professional. I want to learn professional workflows and everything is in V-Ray You can even get as good results from Physical if you're willing to wait for it. You said you're using octane and redshift: what about octane or redshift do you not like for viz right now? Why are you really thinking of switching? Octane and redshift are pretty amazing engines and either can get you the results just as good as anything from Vray. It's not better built, it doesn't have any particular advantages over anything else. So yeah - that's why vray is popular for viz. It's almost entirely because Architects are Brand-loyal to Autodesk because of AutoCAD. and Revit and Max are very tightly integrated.Īnd Revit's popularity isnt even because its better than Vectorworks, ArchiCAD or any other piece of BIM software. It's almost entirely because in North America (and even in england and other places), the lions share of architecture work is done in Revit. It's almost entirely because the lions share of professional ArchViz done with 3DS Max.Īnd thats not because 3DS Max is better for viz than C4D or Maya or Blender. The reason Vray is popular for viz is not because its a better choice than something like Arnold, octane, redshift or even physical. Cheers to you.Your choice of render engine really does not matter. With PixPlant you can quickly turn photos into usable 3D textures, adding realism, variety and value to your projects.Ī video showing PixPlant in action is available at:įiles provided by a helpful anon poster. Available in standalone and Photoshop plug-in versions, PixPlant reduces to almost zero the time and repetitive work of preparing tiling 3D textures and backgrounds. Starting from a photo, PixPlant creates a seamless texture and then generates high quality normal, displacement and specular maps which can be fine tuned in an interactive 3D preview.īecause it works from plain photos, PixPlant adds an unlimited choice of realistic textures for 3D projects: pick an interesting real world image, run PixPlant and get a perfect seamless 3D texture in a few clicks. PixPlant is a texturing tool that creates seamless 3D textures from common photos.
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